OpenVBD interpolation support
This feature would enable time remapping of imported OpenVDB simulations or motion blur by interpolating values between frames. Currently if you import an openvdb simulation and want to slow down 2x or more times it will just repeat the frames.
The current workaround is basically simulating all the frames which means that if we want to slowdown a simulation 10x we would need to simulate that same multiple more of frames and considering VDB sims take a lot of time and caches are normally huge its kind of obvious this is not a viable solution.
2 Comments
Agree 100%, upvoted. Start with linear interpolation then implement more sophisticated techniques.
thanks, yes linear better than nothing