Repeat image node that extends texture bounds
For now its impossible to make image texture tile over an arbitrary size box.
The best you can do is to use transform node with
extension
set to
repeat
but it only repeats to the texture bounding box which is very limiting.
with the current methods you can attempt to tile your texture in 3x3 grid, you cannot make them tile in any larger sizes eg. 32x32 or 128x128
I propose that there should be a node added that can modify the image
domain/bounding boxto specific pixel dimensions or to match it to a different texture bounds like a render frame. it should also includeclip/extend/repeatoptions .
current problem:
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