Separate 3d render saves from VSE saves
Maybe I'm doing it wrong, but it seems that ALL renders, rather 'regular' 3d render or VSE renders use the same SAVE DIALOG.
I don't know about you, but this makes me nervous. I'm always afraid I'll overwrite my possibly VERY time-consuming 3d renders when compiling them.
Is there any way, as in After Effects, to save files in multiple formats, in one session?
1 Comment
Yes, use the file output node in the compositor.