Modifier Groups
You know what would be soooo soooooooooo handy?
The ability to group Modifiers.
This way when you need to turn a stack of Modifiers off because your scene is so heavy you don't have to do it one by one.
What a time saver that would be. Maybe this is another thing that needs solo switches
4 Comments
Wait for modifier nodes...
* @ Lsscpp * Agreed
Still waiting...
If you need to put dozens of deformers on an object, the option to group them would be really nice UI polish.