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  • Published 12 Feb 2019

Modifier Groups

You know what would be soooo soooooooooo handy?

The ability to group Modifiers.

This way when you need to turn a stack of Modifiers off because your scene is so heavy you don't have to do it one by one.

What a time saver that would be. Maybe this is another thing that needs solo switches

Screenshot_1.png

100%

Development Status: Open

Upvote 18 Downvote 0
MrAdamEarle
12 Feb 2019

4 Comments

lsscpp

Wait for modifier nodes...

4
daniellapalme

* @ Lsscpp * Agreed

unknowndinodev

Still waiting...

Josephbburg

If you need to put dozens of deformers on an object, the option to group them would be really nice UI polish.