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  • Published 10 May 2026

Geometry Nodes High Level Normal Manipulation

Geo Nodes is in dire need of high level nodes to deal with geometry normal manipulation! All there is at this point is a "Flip Faces" node. You are forcing users to a very tight corner here. People need to spend hours online trying to figure out a failsafe method to set normal consistency on a mesh and so far, I've found no such method anywhere. It's danged complicated. Even Sidefx realized at some point that they shouldn't force users to have to build setups for such basic tasks. There definitely should be GN nodes for normal manipulation equivalent to regular normal operations, like "Recalculate outside/inside" and "Set from faces". People shouldn't have to scour the internet to find out how to get such tasks done. "We're giving you the low-level nodes, you go and figure it out" just doesn't cut it here! People shouldn't have to spend hours to figure these such rudimentary things out and have to build mile long networks toward that end!

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noc2
10 May 2026

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