Orientation features for the Sculpt Mode Transform Gizmos.
The orientation options for the transform Gizmos in Sculpt mode don't work at all, so placing objects there is just trail and error.
Just like in the image, trying to orient a finger locally while the Gizmo is still oriented in "default mode".
Would be nice to have them work in sculpt mode directly and be persistent by remembering the position and orientation when switching between different objects quickly.
Best would to port all gizmo features from the other modes to sculpt directly( custom orientation and such)
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