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  • Published 20 Oct 2023

Json export/import for Geometrynodes and Shadernodes

It would be really great if we could export/import all nodesetups as json or a similar text based representation. This way it would be much easier to share node-setups.

Currently for tutorials and questions, the whole blender-file has to be shared in order copy a nodesetup. Very often I see screenshots of nodesetups that are almost unreadable because of image compression on various plattforms. Text based representation is superior for support and sharing.

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Development Status: Open

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ludwigseibt
20 Oct 2023

1 Comment

christsdude

This would be really nice, and is already supported in other major industry-standard software. One in particular that I can think of (I try to avoid explicitly naming other software here) allows its nodes to be saved and shared as .txt files; if you just copy the text from that file and paste within the node editor, it pastes the nodes. Very handy.

No idea how much work would go into setting this up for Blender though.

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