Option to directly edit collection instances
The general workflow I have in mind is like this.
I want to be able to make some object/mesh, then convert that into a collection instance on the fly.
Then make copies of this collection instance and place it around my scene.
Whenever I want to change the collection I can just select an instance, and press some 'dive into/edit mode' button and start tweaking it.
1 Comment
This is likely to come with instance overrides in future releases of Blender (2.81 or later)