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VLN - Virtual Logic Nodes

Regarding the posts and issue

blender.community/c/rightclickselect/2hhbbc/

Control states for objects and animations/frames (on/off, true/false) by btns on GUI and script

Have idea that any object can be controled by nodes like: VLN - Virtual Logic Nodes VSN - Virtual State Nodes VFN - Virtual Frame Nodes

These nodes can have option to add own parameter with values (e.g bool, int, double). Can be in related funtions these parameters like vars where can be added, substracted or convert to other values. VLN can be advanced node solution for logic as bool asembled from other nodes to solve final logic state. VSN can be simple node to control object and build more advaned VLN. VFN can combine VLN and VSN but for time line where we can by VFN control whole time line depend nodes and frames inside each object animation. These VFN nodes can be as modules in main time line.

In all the VLN, VSN, VFN can be as: VMN - Virtual Module Nodes to describe this functions and features is wide options as some modules in variable usage.

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Development Status: Open

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ManBlender
19 Mar 2021

1 Comment

ManBlender Author

I have problem to solvve in good way the poses, frames and logic states in animation/simulation, this same around GBE and GUI to control all vars.

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