AnimOffset Tools from Animaide Integration
Since Blender 4.0 and 4.1 we've seen a lot of effort to integrate many of the Animaide Addon's functions in the graph editor into vanilla Blender, which is a great step into making blender even more powerfull by default.
However, since we're moving away from the addon version itself we still do not have the AnimOffset and AnimOffset mask features integrated yet.
The AnimOffset features have allowed for fast adjustments of an object or character's overall pose without having to manually adjust every keyframe individually, and the mask which allowed to define a time window in which these adjustment would take place and even to set an influence "gradient" which would make the adjustments "fade in/out" over time for that animation.
To top it off, It seems (as of Blender 4.0.1) the AnimOffset mask feature has already stopped working in the addon version too, since the addon won't be continued, I'm guessing the only solution will be to wait for it to see the light of integration.
3 Comments
this branch is supose to work in 4.0: github.com/augmero/animaide/tree/blender4_fixes
Thanks a lot! This really helped me a wonders!
ridokece