It would be nice to have a uniform scale value under transform options, often I don't need 3 axis for scale.
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s
svenski
22 Feb 2024
4 Comments
L
Lauloque
Considering how easy it is to edit the whole three axes in one go, I don't think this is needed. Plus I would also be concerned about this making the UX confusing and inconsistent with other areas of Blender and with other DCCs.
2
z
zuorion
Putting chain symbol somewhere near scale (and other linkable stuff like proportions) is quite obvious and standard thing to do so i don't know how it could be confusing.
eg. here:
Actually current behavior of multi-selecting stuff that is super awesome is imho worse solution cause lack of discoverability.
R
Raymond-Lauer
If you click and drag down through all three scale values, then you can drag left or right to adjust all of them at the same time. Alternatively you can just use 's' in the 3D view.
4 Comments
Considering how easy it is to edit the whole three axes in one go, I don't think this is needed. Plus I would also be concerned about this making the UX confusing and inconsistent with other areas of Blender and with other DCCs.
Putting chain symbol somewhere near scale (and other linkable stuff like proportions) is quite obvious and standard thing to do so i don't know how it could be confusing.
eg. here:
Actually current behavior of multi-selecting stuff that is super awesome is imho worse solution cause lack of discoverability.
If you click and drag down through all three scale values, then you can drag left or right to adjust all of them at the same time. Alternatively you can just use 's' in the 3D view.
this is true but not beginner-friendly