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  • Published 16 Apr 2026

Mouse (continuous) grab "clamp" for limited sliders

Hello! Small but practical observation. Some sliders can't go past certain values, but when mouse grabbing them, feedback does not correlates: the invisible cursor goes past the slider's boundaries. Looking at the slider this makes no difference, but when observing the actual property change in the Viewport it messes with the perceived sensitivity / value applied. Is this some simple thing worth looking into?
Thank you very much! : )

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Development Status: Open

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3DDinosaur
16 Apr 2026

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