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  • Published 31 Aug 2023

Radial lattice is needed for precise deformation of circular objects.

Mesh deform modifier may be used to deform circular/cylindrical/spherical objects but it is slow at first and does not deform precisely the captive objects at second. Therefore a radial lattice may be very useful to deform such objects.

It is possible to create a deformed radial lattice programmatically (lattice.data.points[].co_deform), but since the original coordinates of the lattice read only in bpy (lattice.data.points[].co), it is not possible to create radial lattice.

To achieve this aim the following link may be inspiring: github.com/mathLab/PyGeM

blender01.jpg

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Development Status: Open

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mehmetemreozer
31 Aug 2023

2 Comments

matt6

Can't you do this with a curve deform?

modormoder

Just do this in geometry nodes