UV efficiency/coverage indicator
Is it possible to implement a little feature that calculates the percentage of UV space that's covered by the existing UV islands, therefore indicating how efficient the current layout is?
I'm sure this would be beneficial for the unwrapping process, letting an artist know which method and seam locations result in better use of texture space
2 Comments
I think UV coverage would be more suitable name? Maybe add the total area of overlapping island and the area of UV island that outside the UV space also.
This would totally fit as a "Info Text" overlay in the top-left. Same way as stats are shown in the 3D Viewport.
I also think
Coverageis a better word for it.Perhaps also a
Texel Densitystat would be nice.