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Drag n Drop materials from Asset Browser into shader Tree

Wouldnt it be nice to have the posibility to use existing materials from your Asset material library as simle Layer of a new material with a simple drag n drop? (=> Create node Group from Material on drag n drop into shader Tree)

part 1.jpg part 2.PNG

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Development Status: Open

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xanthor
23 May 2022

4 Comments

ultrablaster

Absolutely must have!

1
yellow

Yes! this make it very easy to drag and drop materials without building an existing material all over again!

1
seanpickersgill

Very keen for something akin to this, maybe using the UE4 shader graph material instances/layers as the gold standard.

1
NickName

I've wanted this for a long time. It's a pain copying over or making a group for each material. I made a mock up of how the Material Node could look like.