Add a Restore brush in Sculpt Mode
Since Blender can sculpt and remember what the original Base Mesh looked like, it should also be able to revert back to how it looked before subdivision. So I think it would be great to add a Restore brush in Sculpt Mode, similar to the Morph Brush in ZBrush.
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hey, crazy coincidence! i had the exact same frustration with the lack of morph targets, so i actually just released an addon called morphy 3d on blendermarket (superhive) that brings a zbrush-style morph brush, checkpoints, and concept mixer into sculpt mode. search for morphy 3d if you need this workflow!