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  • Published 12 Nov 2019

Object Pivot Point in Edit Mode

In modelling, we have many choice in pivot point to use, but one that I think will be handy is to use Object's pivot point as pivot point. I think it would be extremely useful especially when it comes to do some minor tweaking in Edit Mode

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Development Status: Open

Upvote 29 Downvote 1
whdiong
12 Nov 2019

5 Comments

AcideRominé

Oh yes this is so useful when you need to scale anything with a mirror modifier (which is often)

1
EDcase

This is the most basic requirement for editing. Having to snap the 3d cursor to object pivot first is archaic and ridiculous

jason

Need to check the pie menu API, but this should be something that a person could add with an add-on.

ammusionist

As a workaround - You can always set the 3D cursor to the object origin and use that to pivot!

whdiong Author

* @ammusionist *

I know that workaround, is just that it takes a few extra steps, which is annoying, wont it be better if its just one click :)

3