CAD Workflow, Add Update Imported model option to the FBX,OBJ etc. and keep materials
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Is there a way to actualize the cad geometry after it has been changed but keep all the blender materials? I want to avoid having to re-apply materials everytime that there are changes on the design.
There are lots of topics but still no progress or any solution.
Link obj files into blender?
blender.stackexchange.com/questions/119957/link-obj-files-into-blender/190261
How can Blender automatically update a 3d model from a changing network file
blenderartists.org/t/add-update-imported-model-option-to-the-fbx-dea-sketchup-importers/1186256
Re-import updated CAD model into blender, retain existing surface materials and settings
3 Comments
First, the work with .blend must be reviewed around coz it's not so easy work with base files. Let we have perfect work with this external files, then other can be more easy to implement by add-ons. Many post on RCS around "external files" and "linked"
I cound't find any addons for this.
Coz linking exist now for .blend but is weak to manage due files structure is advanced. The import other than .blend is done by other providers, then this developer should give option to update/reload files. In fact they are convert not linked, any linked is re-convert. github.com/blender/blender-addons