← All ideas
  • Published 8 Mar 2022

Fill material - Absolute texture location

Blender 3.0.1 seems to use the first point of a stroke as origine. I suggest an option to set the texture position as absolute. This would let us play with the sulpt tool and animate the shape without loosing the texture position between keyframes.

Hope my suggestion is clair, thanks for reading me.

Edit : youtu.be/E4LF4veSDU8

Video processing...

100%

Development Status: Open

Upvote 4 Downvote 0
thomas12
8 Mar 2022

0 Comments