Freeze geonodes processing
If there was the functionality, similar to SideFX's Houdini. Where when you go into edit mode it freezes any processing for geonodes. This way if you have quite a complex scene with a bunch of geonode setups on the go it does not make the software grind to a halt. And just to prempt any suggestions, turning off Display in edit mode" does achieve the desired result and if it did it would be very clunky and time consuming to do that to every object that is a dependency on that object/collection.
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