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  • Published 31 Oct 2021

World Position Render Pass

This is the World position node-tree: world_pos_node.png Every time I wnat to use it I have to rememer to set for ever material this: world_pos_node_2.png Which links to a custom render pass in "Shader AOV" settings that I called "WorldPos. The World Position pass is a known pass that is used in relighting scenes when composing the video. Wouldn't it be interesting if it was already a button in the render pass ( aka "View Layer") tab which grants us this functionality already?

ps: the current solution for this is to make a material override, which is not pratical because, u have to re-render everything in another view layer.

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Development Status: Open

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lobo_alcalino
31 Oct 2021

1 Comment

EvanAndrewWilson

I have good news for you! It was added August 10th to the Cycles X branch, and has been in Blender 3.0 Since September 20th !

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