3D brush pointer for sculpt/texture paint/weight paint/vertex paint modes
Having a 3D pointer for these modes would be of great help, especially in the sculpt mode. It would allow the user to better see the direction the geometry would follow when using brushes like push/pull and snake. In paint modes, it would also help to see a brush rotate to have a better idea of how a texture distorts as it's being rotated in 3d space.
6 Comments
I brought this up a year ago with a question on the blender podcast. Sybren said that it would be quite easy to implement with the new widget system. Sculpt and paint modes aren't getting a lot of love, so it would be a nice addition!
This is in the works for vertex and texture painting. Weight painting is unclear at this point.
yes, it would be extremely helpful for sculptors.
So many jjjj
I like it!!