Easy Bone/Armature physics (jiggle, wiggle, delay effect) Ragdoll.
So here is available tools (but some ones are broken) I just wanted to list them and make "wish"/suggestion/proposal for integrated blender bone physics and even when there is this many addons - these work very differently and some one are broken (old code).
blenderartists.org/t/wiggle-bones-a-jiggle-bone-implementation-for-2-8/1154726
github.com/dskjal/Rigidbody-Bone
github.com/artellblender/springbones
cheece.github.io/JiggleArmature/
blendermarket.com/products/ragdoll-tools
There was also this some Jeane Spline called addon sometime ago.
Also There was some crowd tools coming into blender? Was there.. (which remind me that corwdmaster is broke - crowdmaster.org/download :/ so many good addons which dosen't work in 2.8x->2.9x... and yeah there is crowdsim3d). But integrated crowds where coming? At least some proposal site was here: download.blender.org/institute/nodes-design/particles.html i really hope crowds will be implemented into blender core in future and it will use ragdolls and these spring / jiggle effects and physics in bones/armature.
Also muscles would be needed i guess - C4D has pretty easy muscle tools youtu.be/n37MxUZF20s while Houdini has amazing muscle tools: sidefx.com/tutorials/houdini-16-masterclass-muscles-overview/ yup there was X-Muscle for blender and i hope they will keep developing it - it looks nice.
Sorry this long link post. - mostly i posted this because i wanted to list these addons so users can find them more easily.
5 Comments
wiggle bones dev (i use the term loosely, i code stuff to help my animation workflows) here. i'm still able to use my add-on in 2.92, and i'm working on an overhauled version to try to address some limitations including collisions and rendering without baking. also hoping to test it against library overrides as my current version didn't seem to expose the wiggle values when linking in a character.
i would also recommend ultimate jigglebones that you can get here: renderhub.com/validovitch/ultimate-jigglebones-the-best-jiggles-bones-for-blender
yes, please ! also fracture modifier or some other kind of destruction addon !
* @--- * They are still working on fracture modifier.. but no idea how long it will take. They must first make physics / particle / simulation nodes and then fracture modifier will be back. download.blender.org/institute/nodes-design/fracture.html blenderartists.org/t/custom-build-blender-fracture-modifier/616502/1945 They are working on it but no idea when it will be ready. But good news: its already work in progress <3 Can't wait it.. Before 2.8x-2.9x-3.0 will have FM there is workflow use 2.79b and export it to 2.8-2.9.. youtu.be/l0tUkP3rGRw but can't wait 2.8-2.9 native fracture modifier version, this workflow is pretty slow and a little bit "difficult" / not userfriendly.
2.8 (and 2.9x) has cell fracture: youtu.be/T2nsntEzlAw not as good as fracture modifier but cell fracture is also handy tool for now until Fracture modifier is back .
* @juhamukari * whaaaaaa ! good news !!! i was worried they burried it, because there was no activity for a long time. thank you