Automated Remesh in Sculpt Mode
Description: Hello, In Sculpt mode, would it be possible to implement an automated Remesh function, with an option to switch between manual and automatic execution depending on the voxel size defined by the user? Goal:
- Streamline the digital sculpting workflow.
- Avoid repetitive manual remeshing when voxel size changes.
- Provide flexibility by allowing artists to toggle between manual control and automatic remesh triggered when a voxel threshold is reached.
Expected Benefits:
- Time savings and smoother creative process.
- More consistent mesh quality when frequently adjusting voxel size.
- Improved accessibility for both novice and advanced users.
1 Comment
hmm sounds a lot like voxels in 3dcoat I love the idea I just wonder how it could be implimented without killing performance anyway I gave you an upvote and a like cause I've always wanted voxel sculpting in blender lol.