Render Region on Top of Previous Render
Render region is pretty handy, but I would prefer that it not erase the previous render but just update those pixels inside the region.
This can also be really handy if there was an auto-render. You could edit the material for example and it would update the render inside the render region. I found this pretty handy with a proprietary rendering system I used to work with.
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Sorry, I actually downvoted this brilliant idea, because it is a clone of many clones present on this site