Toon Factor Input for EEVEE and Cycles compatibility
It would be nice for stylistic renders to have a toon input that works the same between cycles and eevee. The following mockup node could easily be plugged into an emission for a simple toon effect with easy palette options, or multiplied with a texture and plugged into a subsurface scattering for a toon effect that respects global lighting and fits into its environment.
1 Comment
Ideally, this could make shading like what can be seen in the skin of the accompanying render much much simpler to execute{attachment moragjpg}