Geometry Nodes - uncheck use modifiers option when using an object in the Geometry Node tree
There needs to be an option to enable / disable modifier data when referencing an object in Geometry Nodes. For example. lets say I want to instance some trees on a plane and I want the plane to also be slightly raised by the proximity of the trees. The tree object itself uses Geometry Nodes to make branches as well as a subdivision modifier. For the plane displacement only the low resolution model of the tree is needed, without branches and subdivision. By disabling modifiers on the tree object the proximity calculation will be much faster and without the requirement of recalculating all of the geometry nodes in the stack.
The current workaround is to create a duplicate tree base without modifiers (or use some other proxy).
Also, no Geometry Nodes tag?
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