Strings for Compositor Node Editor
Behold my creation!
This idea would make saving renders so much easier and so much more streamlined, in theory, there are so many areas in render workflow where Blender could get love but this one would be enormous :) ๐งก
Here's a rough mockup
1 Comment
I feel it would be beneficial to have all the text/string related nodes ported in the compositor and shader editor.
In addition to be able to make any string property controllable through nodes, it would also allow generating text in shaders and comp, which is a long-awaited feature and would remove the necessity to generate text in external drawing softwares and import it as an image.