"Mesh-Insertion" or "Kitbashing" from Asset Browser
Now that Blender 3.0 come up with great Asset Browser it's time to have "
Kitbashing
" or "
Mesh Insertion
" like functions with it.
inserting and welding presaved models into present mesh's selected faces in "
Edit mode
" to add detailed
of course welding asset must have open edges or some how defined edges or faces...
KIT OPS 2 Blender kitbashing add-on that is already done but this one is not welding I guess, just boolean from main mesh and...
an other sample of an add-on in other applications that uses this function.
1 Comment
What you are referring to is more like Mesh Machine's plug system (which, however, is topology independent). Kit Ops uses Booleans on object level for inserts, see blender.community/c/rightclickselect/OgrN/