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  • Published 23 Aug 2019

Select and move bones while WeightPainting

I had to return to 2.79b, because weightpaint in 2.80 is too much incomplete.

When I weightpaint, for example buttons of a shirt that are meshes apart from the shirt, what I do to match the weights of shirt is select every spine bone and copy the weights in every button, but I have to move and rotate every bone to see how is affecting the new weights, in 2.79b is easy as pressing CTRL + Left Mouse Button to change the active bone while weightpainting, and I'm able to move or rotate that selected bone without exiting weightpaint, as you can see in the gif:

https://s3.gifyu.com/images/279bWeightPaint.gif

In 2.8, there is a "trick" to be able to change active bones while weightpainting:

  • first select the armature
  • enter pose mode
  • select the bone you want
  • exit pose mode
  • select mesh with SHIFT to select it with armature already selected
  • enter weightpaint mode

and now, with SHIFT+RMB you can select bones from the list, but you cannot move that bone you selected after all this odyssey, you will only be able to move just the last bone you selected BEFORE entering weightpaint, and you won't be able to select a bone as a "pole target" without weights assigned, and of course, you won't be able to move it.

So, is there the intention to return all this options to weightpaint in 2.8?

279bWeightPaint.gif

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Development Status: Open

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pentazeminb
23 Aug 2019

2 Comments

slayerdude93

Am I doing something wrong or it works just like It should? rigweight.gif

UPD: Oh, sorry, you use shift RMB to select bones, while I use ctrl LMB

UPD2: Checked if it worked correct in 2.79, no, It works same way - you transform only last selected bone even if you select different one in shift RMB menu. Try to bug report, or use ctrl LMB like I do.

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pentazeminb Author

* @slayerdude93 * oooohhh, thanks, yes it works, but only if you deactivate the paint mask face selection as you do in your gif. Its a bit annoying to deactivate everytime you want to change bone selection, but at least bones can be moved while weightpainting, thanks slayerdude93 :D

1