a viewport backdrop in geometry nodes window( like in compositor)
I work in a single screen device,, after the node trees becomes complex it's difficult to manage noodles while also monitoring the viewport in the same screen. It'd be great if the viewport scene can be displayed as a backdrop(only navigatable, not interactable obviously) in the geometry nodes window like in the compositor. That way we can work on the nodes in a full sized window with time feedback without sacrificing space.
4 Comments
This would be great. Tooll3 does this and it's very handy: youtu.be/_zvzX0fZ8sc
this should also be available in the shader node tree
Good Idea
brilliant idea.