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  • Published 16 Jun 2020

Continous grab for walk cycle or cycle animation

Let's say you make a cycle animation in the Timeline/Dope sheet/Action editor . When you drag the cursor after the last frame, the animation stop because there is no more keyframes.

if the animation would restart from the beginning, fine-tuning the transitions would be easier.

This proposal is for the cursor area (not the whole editor)

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Development Status: Open

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JerX
16 Jun 2020

2 Comments

yasharjk

What about cyclic extrapolation toggle with Shift E menu or set preview range by pressing P for loop playback the keyframes time range?

1
JerX Author

* @yasharjk * as far as i know, it has to do with the play state. My idea is to be able to tweak keys when the animation is pause.

Edit : ok your suggestion work with armatures, but not width objects. This is what i want.