Baking AO on an object in relation with other objects in scene
I realize to bake AO in cycles, it's only bakes the current selected local object. But I like to bake with environment obstructions around my object and casting AO upon it for videogame or shader FX pipeline purposes.
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Hi! I don't know how it works in Blender Vanilla, but I do it all the time with SimpleBake Addon. (So I guess it should work in Vanilla too..?) One way or another. SimpleBake for the win! Great Addon. Use it every day.