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  • Published 9 May 2019

Proposal: create shape from 3 curve projections

I found that blender is still incapable of doing this, even with paid add-ons, correct me if I'm wrong.

  • Using Bezier curves:
  1. create top profile
  2. create side profile
  3. create front profile
  • Result: our desired shape

Video with achieving what I described on top, using loft tools in 3ds max

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Development Status: Open

Upvote 5 Downvote 1
Korax
9 May 2019

5 Comments

Vyach

Как минимум кривую по кривой можно запустить и запрофилировать радиусами узлов размеры. По произвольным профилям — добро пожаловать в аддон BSurfaces и его документацию. путь достижения будет иным, но суть та же, с лофтами. {attachment 2221444jpg}

Korax Author

* @thinsoldier * Not quite what I meant, your link is about regular loft between two splines . Check the video from the topic, the guy creates a top, front, and side projections of the mesh using spline , then creates a surface from those shapes.

thinsoldier

Are you talking about nurbs curve lofting? There are nurbs curves and surfaces in Blender but I can't find anything about lofting them together in the UI.

Korax Author

* @thinsoldier * I think it's possible to achieve with both nurbs and mesh , it just depends on the right algorithm, current blender workflow with curves and nurbs is very weak from the tools perspective. I want to achieve similar results from the video example, it's very useful if you want something soft shaped like boats or aircraft.