Snap to Object Origin
Requesting a "Snap To Object Origin" option in the snapping menu to speed up rigging, especially for mechanical/CAD assemblies. Current snapping options don't directly allow snapping to an object's origin, only to the different features of an object, which is crucial for positioning of parts in mechanical rigging.
Benefits:
Speeds up mechanical rigging by allowing direct snapping to object origins. Makes scene assembly from CAD data more efficient. Improves overall workflow in modeling and rigging.
This feature would significantly cut down rigging time for mechanical assemblies by not having to constantly tab in and out of armature to snap 3D cursor to whatever object I need bone moved to.
1 Comment
4.0's move command "set capture reference" is very convenient, if it has a "3D cursor" so the positioning function, zoom, rotate, it would be more convenient and accurate, I hope to see after these exciting features!