Features Blender Should Add for Animators Part 2:
NOTE all of these would be viewable live in the viewport*
-ZBrush like Sculpting Managers: have a library of your saved/created/imported brushes or alphas built in when you go to sculpt mode for every project. With the ability to export brushes or alphas as well.
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One Click Materials: from old projects or recent projects you’d be able to just take from an old preset preset material you made and place it on a new mesh or sculpt. Saves time for texture artists.
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Auto Color Matching: An video effect to have live in viewport and reduce post production. Especially useful when composting 3D objects or animations into scenes or footage.
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Startup Floor/Platform: on launch, users automatically have a floor that is also a passive platform objects can land or lay flat as passive or active objects on.
Again, I’m working in Python and other coding languages to make this all possible but I’d be happy to see it be done by anybody for the Blender animation community.
1 Comment
For the Startup Floor/Platform .. just make a plane and make it a Rigid Body type Passive.. Save as Startup File .. now every time you start blender it will be available.