Better reflection for ssgi or eevee next (Wide reflection render area)
this picture is a real final render image。the reflection is worse than i see in the viewport.it lacks reflection color to the back of women or pillar which near screen .because the reflaction info base on screen(render resolution area)。
in viewport the reflection is better under bellow picture,because more reflection info get from out side the render resolution area(≈2x2)。
hope we can get the better reflection render image like viewport had in ssgi or eevee next。
6 Comments
Screen Space effects, as their name indicates, are based on the screen that does the renders. That's why we have Overscan to not reduce feathering on the screen edge.
Film — Blender Manual
Light probe?
no!it is real time No need to bake
... rtx
,,,SSGI is base on sotfware raytracing
It's just that you're asking for functionality that can be achieved in many other ways... Expensive functionality... that someone has to do. How should it work? reflection in cube map space?