Command to launch a background render
Background rendering is a powerful resource in Blender: is quicker and lighter on the system. But. You have to mess with command line or create a separate batch/bash file and launch that.
A simple solution could be to have a command to launch a background render of the current blend. Then you could:
- close Blender
- open another file
- make changes and save a new version
- whatever you want
10 Comments
I have a problem with the idea of a application launching something that persists after the application is closed (as described above)
It should be pretty easy to make a batch script that would live as an icon on your desktop and you can just drag a blend file onto it and it renders.
* @ammusionist * A quick search turned up this that may be useful:
blenderartists.org/t/b-renderon-standalone-render-manager-for-blender/1152894
Is Blender's command line really all that difficult?
Granted, I don't like the fact that the order of flags actually matters. I find that annoying. If I had the choice, I'd rather improve that than have the ability to launch a background render from within Blender's graphical interface.
That said, this could easily be implemented with an add-on.
* @Jason van Gumster * Considering this is an art-oriented software, with the core audience not being at all familiar with command lines or scripting: yes, it really is that difficult.
I didn't even know this feature existed. Now that I know, a menu item would be extremely convenient. Essential features like this should ideally always be a part of the UI, not hidden behind command lines.
* @Logan Preshaw * yeah having it present as a one click solution, would on the first side let the user know it can be done, and two give you already a working example, and if you dont want to do a simple line of code, there you go a menu button to take advantage of it nevertheless!, well thought logan.
* @Jason van Gumster * I have quite complex batches to render automatically a given list of blend files inside folder, but not everyone should go through learning batch commands imho. And beside that the need comes more for easy one file background renders: a command in the interface would save the user from the tedious process of creating a dedicated file
* @Logan Preshaw * Yes, my point. Now that you wrote this i think that the idea could be expanded: launching the command I imagine a pop-up window populated with all the command-line options, and a text field at the bottom where all the choices are translated into the relative command-line string (more or less as seen in some ffmpeg or mp3 encoder app).
YES!
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