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  • Published 19 Jun 2026

Blend functions should work with proportional editing

blender_pWtlsVGLql.png I often use the "push pull", and "blend to Neighbor" blend functions (the others i dont know how to use much but that's not important)

I am often missing the ability to use these functions together with proportional editing.

For example with push pull, so i could gradually make a section of animation less pronounced, without having to do it keyframe by keyframe, or reducing all selected keyframes equally

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Development Status: Open

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stann_co
19 Jun 2026

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