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  • Published 22 Feb 2026

Transferring shapekeys without matching vertex counts

Exactly as the title says. I'm getting sick and tired of trying to transfer a shapekey from one identical mesh to another, and getting an error that says "vertex doesn't match", despite the two meshes looking the same, but with different poly count. If anyone could update this feature, that would be great

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infinitecreator420
22 Feb 2026

1 Comment

samueloates

Matching vertex counts is necessary for it to work, because the shape key uses and changes information about the vertex positions, and for that to work, it needs the number of them, otherwise there would be messed up positions on a lower poly model, and unaffected vertices on a higher poly model. I think you can change the vertex count on the original model with the shape keys, though.