New meshes added to a hidden collection should go into scene collection
I'm sure this was mentioned before but more than once have I been caught off guard by new meshes spawning hidden because the selected collection is hidden. I'm sure this quirk sends new users through a unnecessary loop, there just doesn't seem to be a use case for this sort of behavior.
My proposition is that new meshes from the add menu should be placed in the scene collection if the currently selected collection is hidden.
2 Comments
Or perhaps a dialog "You are creating an object in a hidden collection" ?
I have been confused by this functionality more than once.