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  • Published 16 Aug 2023

Unify Image nodes from compositor to Shader

In the compositor you can add drivers to all numerical fields, but in the shader you cannot :( I propose unifying the expected behaviour so that you can add drivers to the Image texture node as well.

With this change you could use the VSE strips to act as a GUI for image texture time manipulation, start frame length and offset etc. driver in image nodes.jpg

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Development Status: Open

Upvote 22 Downvote 0
3pointedit
16 Aug 2023

1 Comment

Draise

I'm all for consistency. Super upvote here.