Multi Input Socket improvement
Show noodles ends when mouse is hovering on a multi input socket.
Detaching and telling apart noodles from a multi input socket it's kind of a pain: you have to be very precise on where to click to detach them, and you are not always sure which noodle you are detaching.
Being able to see the noodles' ends when hovering on the socket would drastically improve working with them.
Connected Request
This request is connected to another one for highlithing and selecting noodles in their entirety: blender.community/c/rightclickselect/OPzQ/
2 Comments
I believe that instead, the noodles should have pre-selection highlighting. This would solve all the issues and not change the socket design.
I agree with you 100%. In fact, I previously did a request for it: blender.community/c/rightclickselect/OPzQ/ , this was more of enhancing something that works in the current system. Anyway, I edited the request, now there's also a link to the other proposal.