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  • Published 5 Dec 2021

Bake Volumetric Shaders to VDB

Mr. Title exhausted description. But more exactly: You make some node set, that makes some procedural BOOM, and it renders.. slowly. Then you recall, that big, and complex VDB equivalent renders relatively fast. That makes you wonder: What if you would bake your nodes result to such form.

That's basically the origin of this idea. Zrzut ekranu z 2021-12-05 15-39-18.png

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Development Status: Open

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JohnMary
5 Dec 2021

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