RenderMan LPE style custom AOV construction
RenderMan allows you to construct AOV outputs based on a system called LPE, exposing available BXDF shader sub-functions, allowing you to output for example, just the SSS portion of the standard BXDF PxrSurface. Having this kind of available sub-function output from the Blender BSDF would be fantastic and incredibly helpful, especially when combined with Cryptomatte.
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