3D connexion / 3D mouse handling improvement (locking navigation to a specific viewport and allowing navigation without holding alt when editing)
I'm using a SpaceMouse Pro from 3Dconnexion. There are two things bothering me when using it:
- When using editing tools, you need to hold alt to navigate at the same time. I get it why it works like that when navigating with a regular mouse, but it would be great if it wasn't necessary to hold alt when using a 3D mouse, as it should just work independently.
- It would be great to be able to lock the navigation of the 3D mouse to a selected area/viewport. Right now it activates whatever area of the UI the mouse cursor is hovering over, so whenever the cursor is on the toolbar or on the sidebar (or anywhere except the main viewport), the navigation in the viewport stops working (or more accurately, it just starts working in a different area of the interface). I described this in more detail as a bug report, but they sent me here instead. Here's the link to my original post:
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