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  • Published 21 Aug 2025

Persistent Parameter Values for Geometry Node Tools

Blender's built-in modeling tools have a useful behavior where they remember the last-used parameter values. For instance, if you create a cylinder with 12 vertices, that value becomes the default for your next cylinder, overriding the original default of 32.

Unfortunately, geometry node tools don't currently offer this functionality. Every time you use a geometry node tool, it reverts to its default values. This becomes frustrating when you need to repeatedly apply the same settings. your only workaround is to manually edit the default values inside the geometry node itself.

Implementing the same parameter memory functionality in geometry node tools as found in standard modeling tools would significantly improve workflow efficiency.

100%

Development Status: Open

Upvote 13 Downvote 0
pseudocellanimestudio
21 Aug 2025

3 Comments

bestelix

Hi, to add to your idea, live linked/instanced nodes as opposed to separate copies of the node could be great. And should be relatively easy to implement using the drivers infrastructure already in place. Right now only single values can be copied/pasted as drivers post node duplication. Having all the value fields linked on copy creation or transferable later in bulk would be an improvement. Maybe even with the same shortcuts as for objects in viewport.

1
cosmomidias

It would be nice something like a copy to selected going trough all the node. Or something like CTRL + SHIFT + C and CTRL + SHIFT + V. That would copy not the node but only the settings and paste on the target.

1

YES!