Attribute Paint Mode
Combine "Vertex paint mode" and "Weight paint mode" to "Attribute paint mode".
It could be useful if one could manually edit the initial values of custom attributes (are there any plans yet?)
This new mode would adapt the value input and display to the currently active attribute type.
Using it as a substitute for the other two modes might also make maintenance a little bit easier and bring more consistence. At the moment "Vertex paint" has no gradient tool for example. "Weight paint" might be more important overall, but still...
3 Comments
I'm pretty sure this is planned
Actually, wasn't there a plan to have all the painting/sculpting modes merged into one, so to share the tools and reduce the maintenance down to one megasystem?
Are you making fun of me? -.-'
The only real difference between vertex paint and weight paint is the attribute type of the edited value. Since the attributes introduced more types, it would make sense to have one edit mode for it.