GN Different outputs for Viewport and Final Render
Subsurf modifier has this cool feature, that lets you see a different subdivision in the viewport and in the final render. This is convenient.
Would be cool if you could have different Geometry outputs for render and viewport on geometry node setups. For example, if you are scattering objects, the viewport would display less instances than the final render.
2 Comments
This can already be done using the "is viewport" node and a switch, and it's much more flexible.
oh! Cool :)