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  • Published 6 Nov 2024

Volume Light in Lights

Currently We have point light, Spot Light, Area Light and Sun Light. But we don't have volume light.

Currently we use a volume cube for creating volumetric effects such as Fog, atmospheric Light rays. If there is light that could do these, there is optimised performance, Like faster Rendering, and better viewport feedback.

We can have specific artistic controls like light linking, noise and pattern control

More Control over light behaviour like Direct Volumetric Control and Dynamic Falloff and Decay Rates.

It would to easy setup up a scene with volumetric effects we don't have to manually do the not set up. Also we more control these way

Also we move the camera backwards in a volume cube, we see the border of the cube

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Development Status: Open

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suhail1
6 Nov 2024

1 Comment

thinsoldier

Fix your typos. You might be saying things you didn't mean to say.